
Materials
Emerald Gold Effect
{ "task": "Transform the attached logo, crest, badge, or symbol into a premium 3D emblem made from glossy emerald-green crystal with polished gold metallic detailing.", "preserve": "Preserve the original logo exactly: silhouette, proportions, geometry, spacing, negative space, overlaps, counters, internal cuts, subdivisions, letterforms, symbols, orientation, and composition. Do not redraw, simplify, distort, rotate, merge, replace, or reinterpret the design.", "content_lock": "Treat the source as a locked visual map. Keep every element in the same position, scale, shape, and relationship. Change only material, color treatment, depth, finish, and lighting.", "topology_lock": "Do not merge separate shapes or alter openings, counters, overlaps, internal dividers, compartments, enclosed spaces, or negative spaces. Preserve all structural regions exactly as in the source.", "fill_state_logic": "Preserve the original fill behavior of every region. If a region is a solid filled panel in the source, it must remain a solid filled panel in the result. If a region is a stroke, ribbon, line icon, contour, or outlined path, it must remain structurally open and must not be flooded into a solid slab. Do not convert filled regions into outline-only forms.", "material_palette": { "emerald": "glossy deep emerald-green crystal with polished surface, visible thickness, rich internal depth, and restrained transparency", "gold": "polished warm gold metal with crisp highlights and refined premium finish" }, "color_replacement": "Replace all original source colors with only two materials: emerald crystal and polished gold metal. Do not preserve original black, red, beige, white, gray, or multicolor source colors as literal colors. Preserve geometry only, not the source palette.", "outline_logic": "Any explicit border, stroke, frame, contour, or edge outline that already exists in the logo should be preserved and converted into polished gold metal. If the logo has no explicit outline, add only a subtle thin gold trim. Do not randomly turn internal filled regions into gold just because they are visible separators.", "region_role_logic": { "primary_frame": "Outer shield borders, emblem frames, enclosing outlines, and main structural edge contours should be gold.", "main_panels": "Large enclosed background panels and major compartment fills should remain solid surfaces, not outline-only. These panels should typically become emerald crystal unless a contrast rule indicates otherwise.", "central_symbol": "A central hero icon, such as an animal, crest figure, monogram, or main symbolic mark placed inside a central shield, medallion, or focal compartment, should become polished gold metal so it reads as the primary emblem detail.", "secondary_motifs": "Repeated decorative symbols, line motifs, heraldic ornaments, or smaller supporting icons placed inside surrounding side panels should become emerald crystal when they sit on gold or light metallic compartments, so they contrast clearly and do not all turn gold.", "text_logic": "Text and lettering should remain highly readable and use the contrasting premium material relative to the panel behind them. For example, lettering on an emerald panel should typically become gold.", "contrast_priority": "When a foreground symbol sits inside a panel, choose the contrasting material so the symbol remains clearly visible. Do not let symbol and panel collapse into the same material if that reduces readability." }, "crest_specific_logic": "For heraldic crests, badges, and shield-style logos with many compartments, preserve the compartment structure exactly. Keep large background fields and smaller foreground motifs visually distinct. A central horse, animal, monogram, or hero symbol should read as a gold focal emblem, while secondary repeating motifs may read as emerald details if needed for contrast against gold-toned compartments.", "material_behavior": { "emerald_crystal": "The emerald material should be glossy, deep, premium, and dimensional, with restrained transparency. It may show subtle internal depth and light transmission, but should not become so transparent that overlaps, rear loops, or internal layers visually clutter the logo.", "gold_metal": "The gold should be smooth, polished, and premium, used for outlines, frames, edging, and selected symbolic details.", "transparency_control": "Use low to moderate transparency only. Prioritize clarity, legibility, and shape separation over see-through glass effects." }, "structure": { "depth": "Add controlled medium dimensional depth and clean extrusion while preserving the exact source structure.", "bevels": "Use precise, refined bevels that follow the original edges without thickening or deforming the design.", "readability": "Keep the logo elegant, clean, and readable. Do not make it bulky." }, "surface": { "emerald_finish": "smooth polished crystal surface with clear emerald depth and subtle inner richness", "gold_finish": "polished metallic finish with crisp highlights", "detail_behavior": "preserve fine corners, small cutouts, inner borders, thin dividers, delicate motif shapes, and small text structures" }, "lighting": "Use premium soft studio lighting with clean highlights that reveal emerald depth, gold edge definition, and material separation without harsh reflections or visual clutter.", "background": "clean soft white or warm-white background with no texture", "presentation": "centered isolated emblem with generous negative space and only a very subtle soft floating shadow if needed", "framing": "Do not crop the logo. Keep it near-front-facing, clean, and clearly readable.", "avoid": [ "source color preservation", "red staying red", "black staying black", "filled panels becoming outline-only", "open stroke logos becoming solid slabs", "loss of negative space", "central hero symbol disappearing into the panel", "all internal motifs becoming gold by default", "all internal motifs becoming emerald by default", "heavy bulky extrusion", "busy background", "excessive transparency", "logo redesign" ] }
Free to copy, edit and use in your preferred AI image tool.